Stories about Human-Machine Interaction
Levitation becomes a reality
One day we may not only see, hear and touch devices, but also feel the objects shown on them at the tip of our fingers. Thanks to levitation, 3D items will be created using floating pixels
The robots which can make you walk again
Clinical tests indicate positive results from new exoskeletons for motor-impaired persons
Research projects about Human-Machine Interaction
The GHOST project targets an enhancement of current display interfaces. This is based on the development of malleable displays which humans could shape when performing input-output operations. Contrarily to present-day, bidimensional displays, such tools would stimulate human thinking and imagination by providing it with access to the the third dimension.
The Brain Bow project focuses on the development of innovative neuroprostheses. The main goal is to restore neuronal connections and activity among in-vitro neurons by connecting them to an artificial system. This technique may be used in the future to treat the consequences of damages to the brain tissues caused by accidents or strokes.
The SmartSociety project focused on the interaction between humans and machines. Operatively, the project investigated new kinds of so-called Collective Adaptive Systems. The ultimate goal was to contribute to the development of hybdrid systems where people and machines work together by implementing each other.
The IBSEN project aims to create a repertoire of human behaviour in large structured groups for the modelling of real-world societal scenarios. This is done via controlled experiments based on software and specific analytical tools. The goal is to provide a breakthrough in research in social sciences.
The TimeStorm project aims to implement human-like cognitive skills in artificial agents, such as robots. To overcome this challenge, researchers have studied the principles of time processing in the human brain and replicated them in-silico, because our sense of time plays a key role in the development of many cognitive processes. Introducing time perception in artificial agents will contribute to the design of truly autonomous, cognitive machines.
The goal of the Symbitron project is the development of personalized wearable exoskeleton for motor-impaired people. These complement the patient’s remaining motor functions to let people walk without further assistance. The project also designs training environments and protocols for patients and their doctors.